Potion Craft

Potion Craft

★★★★★
★★★★★
6.9/10
How Long to Beat

Main Story

18

hours

Main + Extras

21½

hours

Completionist

30

hours

Reviews
Combat Wombat
★★★★★
★★★★★
5.2h total 7/10 Good.
unique, interesting, charming
Kingtoot
★★★★★
★★★★★
7.1h total 7/10 Good.
relaxing, i really enjoyed exploring the map and trying to fine tune the paths for each potion.as for the trading it is kind of lack luster, the alchemy machine and garden really synergies with the main mechanic of the game. but the selling aspect could of been replaced with something else or still selling but done in a more interesting way.
AbbadBrothered
★★★★★
★★★★★
6.9h total 7/10 Good.
This game has a solid foundation that works together beautifully, with a unique aesthetic and theme that is immersive. Its a solid resource management game with a beautiful execution layer. The issues that turn it to a 7 was that after that solid foundation, it starts falling flat, with a lack of depth, and a feeling of constant grind, repeating the same actions, another issue is the haggling system, its extremely out of the loop, would have preferred something within the execution skills as the potions, or be decision based. A solid game
Mahdikun313
★★★★★
★★★★★
3h total 6.5/10 Decent.
A relaxing and quite engaging crafting and trading game. Hours played: 3 Hours Reached Day 6. The art style and game operation mechanics alone especially stand out selling the concept and by extension the game. The first 2 hours start REALLY strong, unfortunatly, the excitement gradually drops afterwards mainly due to the repetitiveness. While the game features explorative concepts, the lack of a good reward hinders the exploration from being exciting which adds further strain on the repetiti…
Big Boss
★★★★★
★★★★★
6.3h total 7/10 Good.
Potion Craft excels most where it matters: the alchemical craft itself. The game absolutely nails the tactile joy of experimentation; charting new potion paths, refining techniques, and gradually building a library of perfected recipes gives a genuine sense of apprenticeship maturing into mastery. In those moments, the game feels like a cozy place. You buy ingredients, you mull over how to improve your recipes, and you lose yourself in the quiet art of potion craft. Outside that core loop, howe…
Shadow Shark
★★★★★
★★★★★
16.7h total 7.5/10 Good.
Potion Craft feels like potion crafting was added later on It seems like the developers wanted to make a cosy shop simulator with relaxing progression. They also added huggling to make sure you can buy stuff from merchants, even if you don't have enough money. You can tell the intention from items description, especially cosmetic items. Then they accidentally stumbled upon one on the most unique brewing mechanics. The exploration felt fun, rewarding and logical (directional affinities). Unfort…
KiNGkIDD
★★★★★
★★★★★
6.2h total 6.5/10 Decent.
Potion Craft has a unique core mechanic, but it was not what I expected. I thought there would be more depth to the alchemy itself, but in reality it mostly comes down to pathing on the map using the ingredients you already have. It is clever at first, but once you understand how the system works, it becomes very straightforward. I played around 7 hours total. When I first tried to sit down and focus on it, I could not even finish a full hour in one session. Later on, it worked much better as a…